cs go = next tf2..james- wrote:I lost all hope when they started talking about the new items, and giving the defuse to a random CT
They're taking away all of the things that made games like 1.6 and 1.3 extremely fun, and replacing them with re hatched ideas of modern popular games.
CS GO
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Re: CS GO
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Re: CS GO
What's promising to me is that they are reaching out to the community. Even if it is the cs:s community(who knows if they are considering the 1.6 community?). The fact that they flew 20 players in from all around the world to test it out, is saying something. Since this is pre-beta they will be adjusting a lot of things based on the responses they got from those 20 players. Plus once it's in beta I am sure they will still be adjusting major issues as needed. It's just good to see Valve recognizing their competitive community for once. It's a step in the right direction. A little too late? Who knows. But one thing is for sure....there aren't many new fps games on the horizon that are good for competitive play. So I'm keeping my fingers crossed that CS GO won't be a huge failure.
Full story/experience from Torbull(for those that didn't read it yet):
http://eseanews.com/index.php?s=news&d=comments&id=9969
Full story/experience from Torbull(for those that didn't read it yet):
http://eseanews.com/index.php?s=news&d=comments&id=9969
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Re: CS GO
How Ilove yourr optimism!
Re: CS GO
Since promod didn't do shit, I hight doubt this will.
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Re: CS GO
They know how to hype something?gh0d wrote:The fact that they flew 20 players in from all around the world to test it out, is saying something.
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Re: CS GO
They've always "listened" to the input from the community, but in the end fat **** like Newell will just say OMG GAIZ I THINK DIZ WOULD BE GOOD and ruin the whole game. Like dod:sgh0d wrote:What's promising to me is that they are reaching out to the community. Even if it is the cs:s community(who knows if they are considering the 1.6 community?). The fact that they flew 20 players in from all around the world to test it out, is saying something. Since this is pre-beta they will be adjusting a lot of things based on the responses they got from those 20 players. Plus once it's in beta I am sure they will still be adjusting major issues as needed. It's just good to see Valve recognizing their competitive community for once. It's a step in the right direction. A little too late? Who knows. But one thing is for sure....there aren't many new fps games on the horizon that are good for competitive play. So I'm keeping my fingers crossed that CS GO won't be a huge failure.
Full story/experience from Torbull(for those that didn't read it yet):
http://eseanews.com/index.php?s=news&d=comments&id=9969
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Re: CS GO
makes you wonder who is actually designing the game. how could you develop a game for more than a decade and not understand what this would do to the game? it's a pretty basic part of the game that you can't protect a player on your team and protect bombsites at the same time. it adds a little dimension of strategy to terrorist (you could try to spot and kill the defuser every round) or you could just play the same way and win more rounds when the other team doesn't have a kit to defuse with.ryanemo wrote:that whole giving a diffuser to a random CT is a pretty dumb idea
Re: CS GO
At some point you actually have to start building games not around what people thought was awesome in 2000 as far as game mechanics do.ceebz wrote:they should have used the top 1.6 players
PC gamers seem to think everything should stay the same forever. That's not going to happen. Console gamers don't get this kind of treatment. Like, either play or don't but at some point you seriously have to let go of whatever existed 10 years ago as far as "top game" and say things will be different.
CS 1.6 was awesome, for like 6 years. It is 5 years beyond that. It is 2011 pushing to 2012.
That doesn't mean they should make a shitty game, but it does mean people need to get a **** clue when the engine is different, then the game will be different.