dear MVP

Relax, lounge around, and find out who hacks.
Traize
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Re: dear MVP

Post by Traize »

willeh wrote:never the less mvpz did break the rules. the rules do read that chars team should win.
Sure, there are repercussions, but to simply take away our win, as some of these people are suggesting, is far from being a reasonable solution given the **** that surrounded the match. It is true that there were unforeseen **** faced by members of both teams that contributed to the match result outside of the rate issue. It is also true that the good performance of my team mates also influenced the result (quite dramatically, I would say). Rather than take all of these things into account, an odd (and possibly mentally-handicapped) member of Mindflow is trying to divert attention to an issue that is quite trivial in comparison to the rest of the ****.

I know that not checking rates before the match wasn't exactly the smart thing to do, but to snake a win out of it, especially with what went on during our match, is the gayest shit ever.

Some of the members of mindflow seem alright, but this char guy is a major general ****.

If Mindflow remains as a team to be featured in the finals match I suppose this thread can be closed.
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Re: dear MVP

Post by CharlieGiteau »

Traize wrote:...I suppose this thread can be closed.
Ummmm, no. If anything, it should be stickied.
willeh
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Re: dear MVP

Post by willeh »

you have two teams

team A beats team B. Team B disputes team A for possible cheating. AC finds that team A had a cheater on the team and was using wall hacks. by your logic if team A beat team B by a huge margin and the player who was caught cheating went 14-30 the match should not be overturned as a FF loss for team A.


i think that rule that you keep throwing around kirk, is bs to begin with. i really dont think it was written for this issue. Why even have a rule book then? you could just negate all the rules and say "im the tpg admin i look at each case individually and make rules as i go".

im not saying mvpz doesnt deserve to be in the finals at all. however, due to the rating issue it ultimatley is up to mindflow to decide if they wanna be dbags or not. im not definding char i think he is more retarded than me, and that says a a lot.

anyways i'm not going to get into an arguement with you kirk. it's my opinion. i'm done with this thread.
Fallen
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Re: dear MVP

Post by Fallen »

alex kirk wrote: The rules state that admins take each case separately and independently of one another. The punishment for rating, therefore, can change from one case to another.
Catch-all fallacy at it's finest.

I really don't want to support Kyle in his logicland jihad, but since you are dragging this point past him and into the general arena, I'm gonna take a stab at articulating why your stance is so weak in general terms. Prepare for an essay. ENGARDE!

Anarchy in the Rules: The rules technically give the admins the right to do whatever they want (they can change the rules at any time, even retroactively, their decisions supersede any existing rules, etc, these will be referred to as catch-all clauses). The same stance you are taking now could be used to defend an admin that decides to ban anyone he wants from the league, or an admin that decides he feels like winning a championship so gives his team ff win's every week. They could change the rules week by week or even day by day, it could become chaos. You, Alex, would be just fine with these situations. It's in the rules, right? That's your stance. I could understand why you would use 1 dimensional broad strokes versus Kyle (he's arguing the same way) but to make it your general soap box is silly. To point to a catch-all clause exclusively in a debate raises many logic, moral, and legal loopholes. If you don't add context and elaborate, then you are agreeing with everything it encompasses, which like the examples I listed above, no sane person would agree with (and yet you do). They aren't made to be quoted in that way ;/. In fact if you took catch-all clauses literally there would be no point for any other rules, because admins could just do whatever they wanted, anarchy. How do they work then? They come into play alongside social contract.

Social Contract: The rules are a form of social contract. It needs to give admins the power to manage the league effectively, but it also needs to respect the players. Part of that respect is being consistent, and being unbiased. The players need to trust that if they follow the rules they will be protected from those who don't. If an admin starts punishing people differently, or exhibits bias towards specific players, the league loses integrity. I think the TPG admins have actually done an admiral job of being unbiased, unlike many other leagues. I feel bad that Narc felt he had to take the ff loss to maintain that integrity, but it shows his dedication to doing the right thing.

Catch-all Purpose: The purpose of catch-all clauses is not to give dictatorial power but to provide an avenue for leniency and accommodation, and in rare cases to protect from backlash (in the real world that would be lawsuits). An example of how it's supposed to work is agreements between team captains. It allows admins the power to respect situations that would otherwise be against the rules, like letting a suspended player play or allowing a rematch that technically shouldn't happen. Often times this comes down to a choice from the non-disadvantaged captain to either A: Follow the rules explicitly (taking the ff win) or B: Giving the disadvantaged team leeway (allowing a rematch). The part I want to stress is that the rule bending stems from the players out of fairness, not from the admin acting on his own. The admins job is to enforce the agreement the captains come to (preventing "indian giving", like allowing a suspended player to play then disputing him afterwards), or if an agreement cannot be reached to follow the default rules as closely as possible.

Regarding Rating: Actual on-the-fly rule changing and deviation via catch-all clauses should only happen under very extenuating ****, or when the rules simply do not account for a given situation, or are indecisive. This is not the case for rating. The penalty for rating is explicit, and the rule has been consistent for a long time. It is absolutely clear how to break the rule and what the repercussions are. I think it is obvious to most people that rating rarely affects the outcome of a match, and is mostly accidental (the rule should probably be updated, but not until the end of the season). If you punish some people for breaking it you need to punish everyone. The only other avenue is a compromise between captains, which the admin should honor if it's reasonable.

Current Situation: The case of mvp vs mindflow is a very good example of this in action. MVP won, but had a minor rule violation that would cause the match to be overturned. Mindflow is within it's rights to take the ff win but instead agreed to a compromise, a rematch.This is a fair outcome because MVP gets a second chance to advance, and Mindflow gets a second chance to legitimately win. I would imagine the situation would have a different tone if money was on the line, but that's not the case. The admins responsibility is to look at this compromise and see if it is healthy for the league/community. In my opinion a rematch would be entertaining for the community and be healthy for the league (a team that legitimately won would move forward). Due to some negative backlash the admin decided that it was best to simply follow the rules in order to maintain integrity, which he is well within his rights to do.

So yea, I agree with how the TPG admins responded, but I disagree with Alex's interpretation of why it is ok that they responded the way they did.

TLDR: Catch-all clauses make a poor (insane) arguing base, and the explanation for why the TPG admins acted appropriately is much more complex than Alex's explanation.
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Re: dear MVP

Post by Miller` »

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Re: dear MVP

Post by squatta_leader »

Fallen wrote:
alex kirk wrote: The rules state that admins take each case separately and independently of one another. The punishment for rating, therefore, can change from one case to another.
Catch-all fallacy at it's finest.

I really don't want to support Kyle in his logicland jihad, but since you are dragging this point past him and into the general arena, I'm gonna take a stab at articulating why your stance is so weak in general terms. Prepare for an essay. ENGARDE!

Anarchy in the Rules: The rules technically give the admins the right to do whatever they want (they can change the rules at any time, even retroactively, their decisions supersede any existing rules, etc, these will be referred to as catch-all clauses). The same stance you are taking now could be used to defend an admin that decides to ban anyone he wants from the league, or an admin that decides he feels like winning a championship so gives his team ff win's every week. They could change the rules week by week or even day by day, it could become chaos. You, Alex, would be just fine with these situations. It's in the rules, right? That's your stance. I could understand why you would use 1 dimensional broad strokes versus Kyle (he's arguing the same way) but to make it your general soap box is silly. To point to a catch-all clause exclusively in a debate raises many logic, moral, and legal loopholes. If you don't add context and elaborate, then you are agreeing with everything it encompasses, which like the examples I listed above, no sane person would agree with (and yet you do). They aren't made to be quoted in that way ;/. In fact if you took catch-all clauses literally there would be no point for any other rules, because admins could just do whatever they wanted, anarchy. How do they work then? They come into play alongside social contract.

Social Contract: The rules are a form of social contract. It needs to give admins the power to manage the league effectively, but it also needs to respect the players. Part of that respect is being consistent, and being unbiased. The players need to trust that if they follow the rules they will be protected from those who don't. If an admin starts punishing people differently, or exhibits bias towards specific players, the league loses integrity. I think the TPG admins have actually done an admiral job of being unbiased, unlike many other leagues. I feel bad that Narc felt he had to take the ff loss to maintain that integrity, but it shows his dedication to doing the right thing.

Catch-all Purpose: The purpose of catch-all clauses is not to give dictatorial power but to provide an avenue for leniency and accommodation, and in rare cases to protect from backlash (in the real world that would be lawsuits). An example of how it's supposed to work is agreements between team captains. It allows admins the power to respect situations that would otherwise be against the rules, like letting a suspended player play or allowing a rematch that technically shouldn't happen. Often times this comes down to a choice from the non-disadvantaged captain to either A: Follow the rules explicitly (taking the ff win) or B: Giving the disadvantaged team leeway (allowing a rematch). The part I want to stress is that the rule bending stems from the players out of fairness, not from the admin acting on his own. The admins job is to enforce the agreement the captains come to (preventing "indian giving", like allowing a suspended player to play then disputing him afterwards), or if an agreement cannot be reached to follow the default rules as closely as possible.

Regarding Rating: Actual on-the-fly rule changing and deviation via catch-all clauses should only happen under very extenuating ****, or when the rules simply do not account for a given situation, or are indecisive. This is not the case for rating. The penalty for rating is explicit, and the rule has been consistent for a long time. It is absolutely clear how to break the rule and what the repercussions are. I think it is obvious to most people that rating rarely affects the outcome of a match, and is mostly accidental (the rule should probably be updated, but not until the end of the season). If you punish some people for breaking it you need to punish everyone. The only other avenue is a compromise between captains, which the admin should honor if it's reasonable.

Current Situation: The case of mvp vs mindflow is a very good example of this in action. MVP won, but had a minor rule violation that would cause the match to be overturned. Mindflow is within it's rights to take the ff win but instead agreed to a compromise, a rematch.This is a fair outcome because MVP gets a second chance to advance, and Mindflow gets a second chance to legitimately win. I would imagine the situation would have a different tone if money was on the line, but that's not the case. The admins responsibility is to look at this compromise and see if it is healthy for the league/community. In my opinion a rematch would be entertaining for the community and be healthy for the league (a team that legitimately won would move forward). Due to some negative backlash the admin decided that it was best to simply follow the rules in order to maintain integrity, which he is well within his rights to do.

So yea, I agree with how the TPG admins responded, but I disagree with Alex's interpretation of why it is ok that they responded the way they did.

TLDR: Catch-all clauses make a poor (insane) arguing base, and the explanation for why the TPG admins acted appropriately is much more complex than Alex's explanation.
Haha, awesome. I mostly agree with all of this.

It's only a catch-all because of how poorly the rules are written. But, lets face it, they are rules for an amateur online gaming league, I doubt they were able to bill that time out to a professional.

Alex isn't making a catch-all argument himself, because his premise (that there really are no set rules) is totally relevant to his conclusion (that it is wrong to overturn the match and give mindflow an ff win).

The rules themselves are poorly written and argumentatively weak, but Alex's premise and conclusion (based on poorly written rules) are not.

Coming back down to earth for a minute, we simply shouldn't care this much about online Day of Defeat warfare in 2011. I don't believe that any of this became an issue because of poorly written rules, catch-all fallacies, or weak arguing bases. We got here by being giant smelly dbags to eachother over a tpg season 26 semi-finals match. It goes to show that you really only need 1 or 2 **** to ruin a perfectly good time.

Stop being such ****, idiots.
nunz
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Re: dear MVP

Post by nunz »

True enough, Fallen's write up was spot on, but guys being dbags about a rematch really makes no sense, taylub probably doesnt care about a ff win as its clear he would have taken up the rematch (i think). Regardless everyone who says its flawed or not and complains about corruption will be back for the next season with a new team and new bs to argue. No one ever leaves, that's why you all came back, keep playing and we can play a competitive shitty game that just works for all of us for another year (maybe?)

Cheers and goodluck to all teams in the finals hope you all post HLTV and play at different times, even the lower teams, I'd like to watch you all cheat :p
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Re: dear MVP

Post by theshizz »

fasho FASHO
kirk
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Re: dear MVP

Post by kirk »

Fallen wrote:Catch-all fallacy at it's finest.

I really don't want to support Kyle in his logicland jihad, but since you are dragging this point past him and into the general arena, I'm gonna take a stab at articulating why your stance is so weak in general terms. Prepare for an essay. ENGARDE!

Anarchy in the Rules: The rules technically give the admins the right to do whatever they want (they can change the rules at any time, even retroactively, their decisions supersede any existing rules, etc, these will be referred to as catch-all clauses). The same stance you are taking now could be used to defend an admin that decides to ban anyone he wants from the league, or an admin that decides he feels like winning a championship so gives his team ff win's every week. They could change the rules week by week or even day by day, it could become chaos. You, Alex, would be just fine with these situations. It's in the rules, right? That's your stance. I could understand why you would use 1 dimensional broad strokes versus Kyle (he's arguing the same way) but to make it your general soap box is silly. To point to a catch-all clause exclusively in a debate raises many logic, moral, and legal loopholes. If you don't add context and elaborate, then you are agreeing with everything it encompasses, which like the examples I listed above, no sane person would agree with (and yet you do). They aren't made to be quoted in that way ;/. In fact if you took catch-all clauses literally there would be no point for any other rules, because admins could just do whatever they wanted, anarchy. How do they work then? They come into play alongside social contract.
A couple things:

1) My stance in this thread has been proving why Char's stance of "fulfill the rules exactly as they are stated" is ridiculous since it involves him...ignoring...a rule...

2) I never really elaborated on my thoughts of what the rules SHOULD be. I think the rules should be changed regarding rating. If you lose by 100 points and the winning team was rating, overturning the match is stupid. Suspend the player, deduct a cap, and call it a day. If you can prove via demos that the player rating LED to a higher point difference, then incorporate that in the rules.

3) The problem with point #2 is it might be difficult to come up with every possible route admins can take when approaching a player who rated illegally. Hence there being a "default" punishment (which ought to be adjusted, quite frankly), and the note that this ruling can change under certain ****.

4) In THIS case, the rule book is legit. And that's what I was pointing out to Char. Can we hypothetically come up with instances where it wouldn't? Of course. And that's why I'm not opposed to revising the rules.
Social Contract
Nothing to say here. I agree.
Catch-all Purpose
Also agree. Which is why I think some rules ought to be revised so that admins don't have to be in a position to make a judgment call that deviates from the rules.
Regarding Rating
Agree on the revision.
So yea, I agree with how the TPG admins responded, but I disagree with Alex's interpretation of why it is ok that they responded the way they did.
Fair enough, but I'm not arguing that this clause within the rules makes everything okay and shouldn't be changed. I'm simply saying that, if someone chooses to base his argument on the rules, he should acknowledge all of the rules. You seem like a logical guy, so I hope you understand the difference between telling someone to pay attention to all the rules if he's going to allow his argument to hinge on them, and actively saying nothing needs to be changed regarding the TPG system and everything is cool.

I think one of the first things I said in this thread is that changes need to be made regarding the rules. I agree it shouldn't come down to an admin's decision simply because the rules say he can. Just don't quote the rule book if you're going to ignore rules that conveniently go against your argument.

I don't know if people negged that post, but they shouldn't have. It was a good post. Repped.
Sears wrote:Haha, awesome. I mostly agree with all of this.

It's only a catch-all because of how poorly the rules are written. But, lets face it, they are rules for an amateur online gaming league, I doubt they were able to bill that time out to a professional.

Alex isn't making a catch-all argument himself, because his premise (that there really are no set rules) is totally relevant to his conclusion (that it is wrong to overturn the match and give mindflow an ff win).

The rules themselves are poorly written and argumentatively weak, but Alex's premise and conclusion (based on poorly written rules) are not.

Coming back down to earth for a minute, we simply shouldn't care this much about online Day of Defeat warfare in 2011. I don't believe that any of this became an issue because of poorly written rules, catch-all fallacies, or weak arguing bases. We got here by being giant smelly dbags to eachother over a tpg season 26 semi-finals match. It goes to show that you really only need 1 or 2 **** to ruin a perfectly good time.

Stop being such ****, idiots.
^^^This, too.
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