TPG Season 32 PreSeason 1 dod_halle_b3

Weekly Prediction Threads.
toxinatoR
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by toxinatoR »

defiance wrote:Image
And.

Image
mistadobalina
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by mistadobalina »

toxinatoR wrote:
defiance wrote:Image
And.

Image

i kinda like you.

and also the divisions do seem kinda uneven imo...
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by nunz »

toxinatoR wrote:Invite (8 teams)
-------
THUNDER
gskiLL
iwa
aftereality
dpk
mile
hb
renamed


Main (8 teams)

------
devil
3h
dice
kliq
92DT
flatout
nogo
tmnt


Intermediate (10 teams)

-------------
lab
deadbolt
38th
inx
gH
vvv
475th
sab
dr
soul


Open 8 (teams)
------
Msc
HK
d7
eXS
p2o
o101
ik4RiO[Z]
gsr


But in seriousness I find this to be a better alternative. More divisions = More competition. Less teams per division = more competition. I understand the inevitable 'teams die.' But with less teams having an actual chance of winning/competing, that can result in MORE teams dying. Would rather see in-between teams bounce around between divisions than see certain teams not even have a chance.
I agree with what Tox is saying. I think teams like 3h and devil will dominate the bottom half of main.
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by kirk »

Agree with what's being said. The skill gap is pretty wide in main, probably wider than Matt Rogers' vagina. Though main/im teams would play one another regularly, I think it'd make for better overall competition.
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by avenger »

toxinatoR wrote:[spoiler]Invite (8 teams)
-------
THUNDER
gskiLL
iwa
aftereality
dpk
mile
hb
renamed


Main (8 teams)

------
devil
3h
dice
kliq
92DT
flatout
nogo
tmnt


Intermediate (10 teams)

-------------
lab
deadbolt
38th
inx
gH
vvv
475th
sab
dr
soul


Open 8 (teams)
------
Msc
HK
d7
eXS
p2o
o101
ik4RiO[Z]
gsr


But in seriousness I find this to be a better alternative. More divisions = More competition. Less teams per division = more competition. I understand the inevitable 'teams die.' But with less teams having an actual chance of winning/competing, that can result in MORE teams dying. Would rather see in-between teams bounce around between divisions than see certain teams not even have a chance.

Image[/spoiler]
i like it.
Yaso
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by Yaso »

toxinatoR wrote:Invite (8 teams)
-------
THUNDER
gskiLL
iwa
aftereality
dpk
mile
hb
renamed


Main (8 teams)

------
devil
3h
dice
kliq
92DT
flatout
nogo
tmnt


Intermediate (10 teams)

-------------
lab
deadbolt
38th
inx
gH
vvv
475th
sab
dr
soul


Open 8 (teams)
------
Msc
HK
d7
eXS
p2o
o101
ik4RiO[Z]
gsr


But in seriousness I find this to be a better alternative. More divisions = More competition. Less teams per division = more competition. I understand the inevitable 'teams die.' But with less teams having an actual chance of winning/competing, that can result in MORE teams dying. Would rather see in-between teams bounce around between divisions than see certain teams not even have a chance.

Image
This guy's got a point.
dorraj
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by dorraj »

I agree with Tox, and Alex. Two sections for main.
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by Ken »

If you have that many teams it makes sense to spread it across 4 divisions.
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by SKiNnTo »

toxinatoR wrote:
But in seriousness I find this to be a better alternative. More divisions = More competition. Less teams per division = more competition. I understand the inevitable 'teams die.' But with less teams having an actual chance of winning/competing, that can result in MORE teams dying. Would rather see in-between teams bounce around between divisions than see certain teams not even have a chance.
THEM BIG LETTERS.

I think the team I'm on would get rolled by flatout, devil and nogo. Why even play the season if thats the case. I think 4 division is needed!
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Re: TPG Season 32 PreSeason 1 dod_halle_b3

Post by G R I M M!!!! »

toxinatoR wrote:Invite (8 teams)
-------
THUNDER
gskiLL
iwa
aftereality
dpk
mile
hb
renamed


Main (8 teams)

------
devil
3h
dice
kliq
92DT
flatout
nogo
tmnt


Intermediate (10 teams)

-------------
lab
deadbolt
38th
inx
gH
vvv
475th
sab
dr
soul


Open 8 (teams)
------
Msc
HK
d7
eXS
p2o
o101
ik4RiO[Z]
gsr


But in seriousness I find this to be a better alternative. More divisions = More competition. Less teams per division = more competition. I understand the inevitable 'teams die.' But with less teams having an actual chance of winning/competing, that can result in MORE teams dying. Would rather see in-between teams bounce around between divisions than see certain teams not even have a chance.

Image
Agreed.

Image
Last edited by G R I M M!!!! on Wed Jul 31, 2013 8:33 pm, edited 1 time in total.
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