Release: DoD_Halle

Relax, lounge around, and find out who hacks.
acetamino
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Release: DoD_Halle

Post by acetamino »

Releasing the final version of dod_halle for competitive and leisure play in Day of Defeat 1.3. I hope it will be considered viable for competition in the future TPG seasons.

Download: DoD_Halle

Extract to your "...steam/steamapps/common/half-life" folder.

Overview

Image

Thanks goes out to everyone who left opinions and suggestions on previous threads. Hopefully there are no more invisible walls :oops:
Hudson`
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Location: Santa Barbara, CA

Re: Release: DoD_Halle

Post by Hudson` »

GJ ace, this is a very legit map IMO. Would love to see it in the rotation
Saber
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Location: Australia

Re: Release: DoD_Halle

Post by Saber »

Map looks great, well done on release :)
nomis
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Re: Release: DoD_Halle

Post by nomis »

I like halle actually, both routes are good. Just hope the hitboxes are fixed, because those were pretty lame
An1maL
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Re: Release: DoD_Halle

Post by An1maL »

GJ, I really like this map
Polak
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Re: Release: DoD_Halle

Post by Polak »

I was impressed a lot by this map and how fun it is on both sides. It's very balance imo.

Kudos to you
joeledmunds
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Re: Release: DoD_Halle

Post by joeledmunds »

Thanks for the hard work bros, hope we use it.
Red---
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Re: Release: DoD_Halle

Post by Red--- »

more changes than i thought, but i like it.

wish you could jump into that fenced place under allied stairs though :)
k4b00m
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Re: Release: DoD_Halle

Post by k4b00m »

That spiral staircase near the long hole to bridge is crazy steep lol..
looking forward to scrimming it. Thanks ace!
Hudson`
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Re: Release: DoD_Halle

Post by Hudson` »

Jared: "John, go to that Hudson spot."
John: "Uh, which one..."

Image
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