Day of Defeat: GO

Relax, lounge around, and find out who hacks.
knockout
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Re: Day of Defeat: GO

Post by knockout »

Day of Defeat: Pacific Defensive
Ken
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Re: Day of Defeat: GO

Post by Ken »

knockout wrote:Day of Defeat: Pacific Defensive
Day of Defeat: Ian's Revenge
defiance
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Re: Day of Defeat: GO

Post by defiance »

let it go, idiots.
toxinatoR
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Re: Day of Defeat: GO

Post by toxinatoR »

Day of Defeat: Tin bad killed it.
wAsTe
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Re: Day of Defeat: GO

Post by wAsTe »

DoD: European Offensive

cs:go nade physics/graphics
dod 3.1 weapon physics (i just want the mg to be viable again)
ak-47 recoil for STG/BAR
1.3 game play
either make maps larger for 7v7 game play with usage of machine guns, or smaller for 5v5 keeping with CS:go mind set of "left/right/middle" so 2 rifles, 2 heavies, 1 sniper.
15 second smoke grenades
rifles do 85dmg to legs but cause bleeding, so let's get the bandage back
bewton
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Re: Day of Defeat: GO

Post by bewton »

LoL at the name but I'd at least try a new dod out. I'm sure most of the community doesn't have the time for leagues and shit anymore but it would be fun to have some sort of match making feature that allows you to "scrim" when you have a spare hour.
devin-
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Re: Day of Defeat: GO

Post by devin- »

How would match-making work for DoD? Kids would fight over classes or something. Maybe a DoD like Counter-Strike where you buy weapons and defuse dynamite. That would be cool. Pistol rounds with lugers and colt 45', and you can buy a bar, garand, etc.
greetz
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Re: Day of Defeat: GO

Post by greetz »

I think you could fix that by just queing for the class you wanna play, que times might be long, but if the game is good enough, then the demand will be there.
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Re: Day of Defeat: GO

Post by mogers »

Here is how DOD:2 wins.

Step 1. Allow players to purchase different colored uniforms from the marketplace.
Step 2. Allow players to purchase unique hats from the marketplace.
Step 3. Allow players to purchase unique weapon skins from the marketplace.

It would be like TF2 + CS:GO which =

PROFIT/WINNING/BONERS
wintehs
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Re: Day of Defeat: GO

Post by wintehs »

mogers wrote:Here is how DOD:2 wins.

Step 1. Allow players to purchase different colored uniforms from the marketplace.
Step 2. Allow players to purchase unique hats from the marketplace.
Step 3. Allow players to purchase unique weapon skins from the marketplace.

It would be like TF2 + CS:GO which =

PROFIT/WINNING/BONERS
I'm most interested in the boners
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