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Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sat Jun 23, 2012 7:36 pm
by squatta_leader
Regardless of wether or not people start using this regularly, thanks for putting so much effort into and continuing to work on it. Once you've got the bugs figured out, hit me up and we'll get it all set up on the 1911 server.
Huge +reps.
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sat Jun 23, 2012 7:39 pm
by knockout
The #1 thing that affects the registry is the fact that dod on the internet is a really shitty game.
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sat Jun 23, 2012 7:48 pm
by motive
please do not even fix the bugs that first pug we did today was **** hilarious
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sat Jun 23, 2012 7:49 pm
by avenger
motive wrote:please do not even fix the bugs that first pug we did today was **** hilarious
"you stole my **** homing missle"
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sat Jun 23, 2012 8:41 pm
by dorraj
Used it earlier today, thanks for putting in all the effort! I thought it worked really well. If there was an HLTV in the server, which there wasn't, would a captain be able to pick the HLTV and **** up the 12man? That is the only concern I can think of right now. Also some sort of map voting system may be nice, not sure if that is possible but having one person pick the map may suck eventually.
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sun Jun 24, 2012 11:14 am
by nunz
dorraj wrote:Used it earlier today, thanks for putting in all the effort! I thought it worked really well. If there was an HLTV in the server, which there wasn't, would a captain be able to pick the HLTV and **** up the 12man? That is the only concern I can think of right now. Also some sort of map voting system may be nice, not sure if that is possible but having one person pick the map may suck eventually.
If a map cant be pick then can we atleast lock it to MOTW?
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sun Jun 24, 2012 4:28 pm
by dogfire
acetamino wrote:can we use in-game voice so we dont have to organize vent as well?
Yes.
Semper FI wrote:I have been looking forward to this, and down to testing it out.
You need to make sure that this pluggin if it is running off AMX, that its not going to affect the registry. Amx is terrible when it comes to registry in any server.
I specifically designed the plugin so that next to nothing would be running in the background while the game is in progress so this shouldn't be a worry.
arnsk wrote:Found a flaw, somebody nades or TK's off spawn you can't relive it.
Noted, thanks.
Sears wrote:Regardless of wether or not people start using this regularly, thanks for putting so much effort into and continuing to work on it. Once you've got the bugs figured out, hit me up and we'll get it all set up on the 1911 server.
Huge +reps.
Thanks, will do!
dorraj wrote:Used it earlier today, thanks for putting in all the effort! I thought it worked really well. If there was an HLTV in the server, which there wasn't, would a captain be able to pick the HLTV and **** up the 12man? That is the only concern I can think of right now. Also some sort of map voting system may be nice, not sure if that is possible but having one person pick the map may suck eventually.
I don't know why the HLTV doesn't stay connected yet, it should be in there at all times. The HLTV is ignored by the functions that enumerate players in the server so it shouldn't be an issue.
Map voting seems to be pretty popular it will likely be implemented.
nunz wrote:
If a map cant be pick then can we atleast lock it to MOTW?
When I start handing it out, you guys can do whatever you want with the map list. You could essentially lock it to one map by simply putting one entry in the map list.
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sun Jun 24, 2012 5:38 pm
by gh0sted!
Good stuff man, I'm ready to try it out again now that it's finished.
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sun Jun 24, 2012 7:34 pm
by k4b00m
It plays really well, great job so far dogfire.
Only issue for me is the mod assigns us a random gun when it puts us on the right team, is there a way to make it so it will bring up the menu and we get to pick the weapon we want? It assigned me an MG as it was going live today lol. We said ready pretty quickly, but it would make things easier to pick a gun rather than being set to random.
Re: DoD Pick-up Game Mod (PUG MOD)
Posted: Sun Jun 24, 2012 7:42 pm
by dogfire
k4b00m wrote:It plays really well, great job so far dogfire.
Only issue for me is the mod assigns us a random gun when it puts us on the right team, is there a way to make it so it will bring up the menu and we get to pick the weapon we want? It assigned me an MG as it was going live today lol. We said ready pretty quickly, but it would make things easier to pick a gun rather than being set to random.
Yeah I've heard that problem from several people now. It's definitely something that can be fixed. I'll try to get it in the next update. Thanks for the feedback.