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Re: Days of War

Posted: Thu Nov 24, 2016 2:23 pm
by cassinoroyale
knockout wrote:https://www.youtube.com/watch?v=5wqxrDi ... tu.be&t=48

Yep, that's dod play alright!
ryanemo returns

Re: Days of War

Posted: Mon Nov 28, 2016 9:39 pm
by k4b00m
Oh god...

Re: Days of War

Posted: Wed Jan 18, 2017 12:03 am
by blech
I would just like to state that that isn't how the game plays at all. Reg and recoil are both real things and have been for months, which you can see in the newer trailers.

As an alpha backer, all I can say is that I loved 1.3 with all my heart, and never really liked source, but I'm pumped for Days of War.

Re: Days of War

Posted: Thu Jan 26, 2017 8:47 am
by CraftyDus
The game plays nice.
The movement is clean, I can sprint hop that last bit of momentum just like 1.3.
Hip fire is viable, despite having aim down site. So no "cone of fire" random number generator bullshit.
It's nice to see recoil done right when so many AAA shooters getting it wrong ( looking at you COD/CSGO ).
1.3 style recoil, with muzzle travel that matches the bullet trajectory, **** yeah.
This game is what dod:s should have been, and has mad potential for comp.

Re: Days of War

Posted: Fri Jan 27, 2017 1:33 am
by reddogg
I would like to play this game when i'm able to get more than 20 fps in it

Re: Days of War

Posted: Fri Jan 27, 2017 12:31 pm
by Beast

Re: Days of War

Posted: Fri Jan 27, 2017 2:46 pm
by taylor
Purchased. Love the mechanics.

Re: Days of War

Posted: Fri Jan 27, 2017 6:05 pm
by Rob
****... guess I'm gonna have to try it out.

Re: Days of War

Posted: Sat Jan 28, 2017 9:19 am
by CraftyDus

Re: Days of War

Posted: Sat Jan 28, 2017 2:56 pm
by stealthlol
Beast wrote:http://steamcommunity.com/sharedfiles/f ... =850687811 made my fps much better.
And simultaneously removes all boxes from the game.