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Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 11:12 am
by tuggeR*
Yaso wrote:Image

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 1:02 pm
by unpro
Airnick15 wrote:
unpro wrote:Ill sum this up for everyone.

Hes shitty and thinks we should play like mentally challenged 3 year olds in a ball pit. Should also enable ingame mics so we can hear 40 people talk at once about inane shit that just ruins the entire game for you.
I think i just neg repped when i meant to give all kinds of plus rep

Meanie

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 1:46 pm
by defrag
I can't believe that after several days of us trying to help him understand the concept of Day of Defeat, they still have trouble grasping reality.

I was banned again yesterday because they didn't like my name (NOT IN THE SERVER RULES)

They would rather play with 8 of their "clan" members by themselves than play against other players.

The reason they don't go anywhere else is because they aren't welcome anywhere else.

Oh well, they keep calling DoD a dead game, but yet they are on their server every night patrolling it like it's the **** mexico border.

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 2:59 pm
by Theworst
So funny story about this whole thing.

I thought to myself "what if I join their server aliased as a pub clan" I changed my name to "{CPD} dogbone_" and then entered their server. When I first joined, the first thing I said was "Good evening" everyone replied nicely back as I expected. I was killing people, capping flags, apologizing for team kills, no quickswitching and I ran up a score of 38-10. During this time, not a single, not one, {KHH} member went into spectator. In fact, while I was playing, Heidi was asking me questions about {CPD} and if the pub clan was still alive, so I just went along with it and explain that a lot of our members moved on from day of defeat. When I felt the time to leave, I said "Everyone have a good night, ill pub here again for sure" and everyone was nice and said "Hope to see you again" Few seconds went by and I joined the server again but with the name "get on my level" I didn't say a word when I joined like most of us do when we join a pub. I ran up a score of 10-0 and there were comments from some of the {KHH} members like "You can't do that", "how did you know" and ect. At the point of getting my 10th kill, three of the five current {KHH} players joined spectator and at that point I left before getting banned.

Thing about it is that, I was playing the exact same under both names but just wasn't as talkative when I re-joined the server. My understanding of what goes through their heads when they're in their server is just baffling.

oh well.

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 3:01 pm
by hildebrand
**** wrote:So funny story about this whole thing.

I thought to myself "what if I join their server aliased as a pub clan" I changed my name to "{CPD} dogbone_" and then entered their server. When I first joined, the first thing I said was "Good evening" everyone replied nicely back as I expected. I was killing people, capping flags, apologizing for team kills, no quickswitching and I ran up a score of 38-10. During this time, not a single, not one, {KHH} member went into spectator. In fact, while I was playing, Heidi was asking me questions about {CPD} and if the pub clan was still alive, so I just went along with it and explain that a lot of our members moved on from day of defeat. When I felt the time to leave, I said "Everyone have a good night, ill pub here again for sure" and everyone was nice and said "Hope to see you again" Few seconds went by and I joined the server again but with the name "get on my level" I didn't say a word when I joined like most of us do when we joined a pub. I ran up a score of 10-0 and there were comments from some of the {KHH} members like "You can't do that", "how did you know" and ect. At the point of getting my 10th kill, three of the five current {KHH} players joined spectator and at that point I left before getting banned.

Thing about it is that, I was playing the exact same under both names but just wasn't as talkative when I re-joined the server. My understanding of what goes through their heads when they're in their server is just baffling.

oh well.
I hope one of them sees this post here.

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 3:07 pm
by kirk
**** wrote:So funny story about this whole thing.

I thought to myself "what if I join their server aliased as a pub clan" I changed my name to "{CPD} dogbone_" and then entered their server. When I first joined, the first thing I said was "Good evening" everyone replied nicely back as I expected. I was killing people, capping flags, apologizing for team kills, no quickswitching and I ran up a score of 38-10. During this time, not a single, not one, {KHH} member went into spectator. In fact, while I was playing, Heidi was asking me questions about {CPD} and if the pub clan was still alive, so I just went along with it and explain that a lot of our members moved on from day of defeat. When I felt the time to leave, I said "Everyone have a good night, ill pub here again for sure" and everyone was nice and said "Hope to see you again" Few seconds went by and I joined the server again but with the name "get on my level" I didn't say a word when I joined like most of us do when we joined a pub. I ran up a score of 10-0 and there were comments from some of the {KHH} members like "You can't do that", "how did you know" and ect. At the point of getting my 10th kill, three of the five current {KHH} players joined spectator and at that point I left before getting banned.

Thing about it is that, I was playing the exact same under both names but just wasn't as talkative when I re-joined the server. My understanding of what goes through their heads when they're in their server is just baffling.

oh well.
Hmm, lot of drawbacks with a repeated measures design, especially with this being strictly anecdotal. We're going to need a more solid research structure with less room for design flaws if we're going to get definitive answers here.

Yeah, for a study of this magnitude we're going to need to conduct randomized clinical trials with participants of equal skill in the server, all in the server within ~10 minutes of one another, and we must do this multiple times over the course of a couple weeks. Let's start with a variety of different variables (pub clan tag, talkative, etc.) differing between the conditions, and then we can narrow it down from there.

Condition 1: Player of low skill without a tag, non-talkative.
Condition 2: Player of a low skill with a tag, talkative.
Condition 3: Player of a high skill without a tag, non-talkative.
Condition 4: Player of a high skill with a tag, talkative.

Get to it.

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 3:11 pm
by Airnick15
That's some scientific shit.

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 3:21 pm
by D-bo
Image

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 3:23 pm
by D-bo
hildebrand wrote:
**** wrote:So funny story about this whole thing.

I thought to myself "what if I join their server aliased as a pub clan" I changed my name to "{CPD} dogbone_" and then entered their server. When I first joined, the first thing I said was "Good evening" everyone replied nicely back as I expected. I was killing people, capping flags, apologizing for team kills, no quickswitching and I ran up a score of 38-10. During this time, not a single, not one, {KHH} member went into spectator. In fact, while I was playing, Heidi was asking me questions about {CPD} and if the pub clan was still alive, so I just went along with it and explain that a lot of our members moved on from day of defeat. When I felt the time to leave, I said "Everyone have a good night, ill pub here again for sure" and everyone was nice and said "Hope to see you again" Few seconds went by and I joined the server again but with the name "get on my level" I didn't say a word when I joined like most of us do when we joined a pub. I ran up a score of 10-0 and there were comments from some of the {KHH} members like "You can't do that", "how did you know" and ect. At the point of getting my 10th kill, three of the five current {KHH} players joined spectator and at that point I left before getting banned.

Thing about it is that, I was playing the exact same under both names but just wasn't as talkative when I re-joined the server. My understanding of what goes through their heads when they're in their server is just baffling.

oh well.
I hope one of them sees this post here.
Probably cheating

Re: A Handy Guide to Pubs

Posted: Thu May 03, 2012 3:24 pm
by CraftyDus
alex kirk wrote: Hmm, lot of drawbacks with a repeated measures design, especially with this being strictly anecdotal. We're going to need a more solid research structure with less room for design flaws if we're going to get definitive answers here.

Yeah, for a study of this magnitude we're going to need to conduct randomized clinical trials with participants of equal skill in the server, all in the server within ~10 minutes of one another, and we must do this multiple times over the course of a couple weeks. Let's start with a variety of different variables (pub clan tag, talkative, etc.) differing between the conditions, and then we can narrow it down from there.

Condition 1: Player of low skill without a tag, non-talkative.
Condition 2: Player of a low skill with a tag, talkative.
Condition 3: Player of a high skill without a tag, non-talkative.
Condition 4: Player of a high skill with a tag, talkative.

Get to it.
For Science!

Image